IROS 2026

Beyond Fixed-Goal Delivery: Online POMDP
Planning for Target Interception in Crowds

Himanshu Gupta, Kelvin Aladum, Nisar Ahmed, Bradley Hayes, Zachary Sunberg

University of Colorado Boulder

Abstract

Target interception in crowded environments requires reaching a moving objective while navigating among multiple uncertain human agents. Since human navigation intent is not directly observable, the robot must reason over multiple possible future interaction outcomes. We formulate interception in crowds as a partially observable Markov decision process and solve it online using tree search under a fixed computational budget. In this setting, the action-space structure directly shapes the search tree and how computational effort is allocated. We compare a sequential path–speed planner, which first plans a spatial path and then modulates speed along it, and a unified planner that jointly branches over steering and speed within tree search. Across simulations with up to 200 humans, both approaches perform similarly at low crowd density but diverge sharply as density increases. In dense settings, the sequential planner drops by over 30% in safe interception rate and requires around 40% more time to intercept than the unified steering–speed planner, revealing a structural limitation of spatial restriction.

Video overview

Planning formulations

Action-space structure in online tree search

P-LSP first predicts a future target position and uses Hybrid A* to construct a kinodynamically feasible path to that position. Online tree search then controls the robot's speed along the fixed path. ESP instead exposes both steering and speed decisions to tree search. The experiments examine how this difference in action-space structure affects interception performance as crowd density increases.

Predictive Limited Space Planning (P-LSP)

Hybrid A* plans to a predicted future target position. Tree search selects speed updates along the resulting path.

Extended Space Planning (ESP)

Tree search selects both steering and speed actions, allowing the spatial trajectory to change during planning.

Results

Interception performance across crowd densities

We evaluate each planner over 500 paired trials at every crowd size, from 50 to 200 humans. The planners use the same observations, belief representation, reward, and 0.5-second planning budget.

Primary study

The primary study assumes that the target state is fully observable, isolating the effect of action-space structure under increasing crowd density.

  • Approximately 47% higher safe-success rate: 97% for ESP versus 66.2% for P-LSP.
  • Approximately 30% shorter time to interception: 63.3 seconds for ESP versus 90.9 seconds for P-LSP.
Primary-study plots of interception success, safe-success, and time to interception as crowd size increases for ESP, predictive LSP, and reactive LSP
Figure 3: Fully observable target. Interception success rate, safe-success rate, and time to interception as a function of crowd density. At 200 humans, ESP and P-LSP achieve 98% and 96% interception success, respectively; their safe-success rates are 97% and 66%.

Secondary study

The secondary study uses a particle filter to estimate target state from intermittent detections, and the planner acts on the most likely target-state estimate.

  • Approximately 55% higher safe-success rate: 87% for ESP versus 56% for P-LSP.
  • Approximately 13% shorter time to interception: 98.2 seconds for ESP versus 113.1 seconds for P-LSP.
Secondary-study plots of interception success, safe-success, and time to interception with intermittent target observations
Figure 4: Estimator–planner setting. Interception success rate, safe-success rate, and time to interception when the planner operates on the most likely target-state estimate.

Motion characteristics

In the estimator–planner study, ESP exhibits lower idle time, higher average speed, and fewer sudden-braking events than P-LSP. ESP also covers more distance while requiring less time to intercept the target.

Motion-statistics plots comparing idle time, average speed, sudden braking, and distance traveled
Figure 5: Motion statistics. Idle time, average speed, sudden-braking count, and distance traveled in the estimator–planner setting.
Five snapshots showing ESP navigating through a dense crowd toward a moving target while maintaining a particle-filter target belief
Figure 6: Representative ESP trial. Snapshots at T = {5, 15, 30, 50, 60} s. The robot (white) navigates through a dense crowd to intercept the target (yellow) while maintaining a belief over the target state. Red dots denote particles of the particle-filter belief, black figures represent humans, the blue sector shows the robot's sensing region, and the orange curve shows the executed robot trajectory.

Citation

BibTeX

@inproceedings{gupta2026beyond,
  title={Beyond Fixed Goal Delivery: Online POMDP Planning for Target Interception in Crowds},
  author={Gupta, Himanshu and Aladum, Kelvin and Ahmed, Nisar and Hayes, Bradley and Sunberg, Zachary},
  booktitle={IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)},
  year={2026}
}

Paper

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